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    • ===Jutsu Ranks==

Chakra Nature Ninjutsu-------

    • Raiton: Chidori A-Rank
    • Raiton: no Yoroi A-Rank
    • Raiton: Izakuchi B-Rank
    • Raiton: Senbon B-Rank
    • Raiton: Ikadzuchi no Kiba A-Rank
    • Raiton: Raikyuu A-Rank
    • Raiton: Jibashi B-Rank
    • Raiton: Bunshin B-Rank
    • Raiton: Eisou B-Rank
    • Raiton: Volt Needle
    • Raiton: Rairyuu no Tatsumaki B-Rank
    • Lightning Field
    • Raiton: Kirin S-Rank
    • Raiton: Lightning Wolf B-Rank
    • Thunder Saber C-Rank
    • Tornado Lightning C-Rank
    • Raiton: Nagashi C-Rank
    • Raiton: Tsuingai B-Rank


  • Katon: Dai Endan B-Rank
  • Katon: Ryuuka B-Rank
  • Katon: Endan C-Rank
  • Katon: Hibrashi C-Rank
  • Katon: Goukakyuu B-Rank
  • Katon: Housenka C-Rank
  • Katon: Bunshin B-Rank
  • Katon: Senami B-Rank
  • Katon: Zukokku B-Rank
  • Katon: Gouryuuka A-Rank
  • Flame Missile B-Rank
  • Flame Barrier B-Rank
  • Fire Ring Shield A-Rank


  1. Doton: Doryudan A-rank
  2. Doton: Doryuheki B-Rank
  3. Doton: Shinjuu Zanshu C-Rank
  4. Doton: Yomi Numa A-Rank
  5. Doton: Iron Skin B-Rank
  6. Doton: Doton Bunshin C-Rank
  7. Doton: Doryou Dango B-Rank
  8. Doton: Gansetsukon C-Rank
  9. Doton: Retsudo Tenshou C-Rank
  10. Doton: Gou Doryuudan S-Rank
  11. Doton: Ganban Kyuu B-Rank
  12. Doton: Arijigoku B-Rank
  13. Mud Splatter C-Rank
  14. Mud Spear Throw B-Rank
  15. Mud Spear Jutsu C-Rank
  16. Mud Hammer Jutsu B-Rank


  1. Fuuton: Kaze no Yaiba A-Rank
  2. Fuuton: Reppushou C-Rank
  3. Fuuton: Renkuudan C-Rank
  4. B-Rank Fuuton: Kaze Dangan B-Rank
  5. Fuuton: Atsugai A-Rank
  6. Fuuton: Bunshin B-Rank
  7. Fuuton: Kaiten Shuriken B-Rank
  8. Fuuton: Shinku Taigyoku B-Rank
  9. Fuuton: Zankuuha C-Rank
  10. Fuuton: Zankyokukuuha C-Rank
  11. Fuuton: Wind Drill B-Rank


  1. Suiton: Baku Suishouha A-Rank
  2. Suiton: Suirou B-Rank
  3. Suiton: Suijinheki B-Rank
  4. Suiton: Daibakufu C-Rank
  5. Suiton: Suiryuudan A-Rank
  6. Suiton: Mizubunshin C-Rank
  7. Suiton: Suiben (Capture) C-Rank
  8. Suiton: Suiben C-Rank
  9. Suiton: Suikodan B-Rank
  10. Suiton: Ja no Kuchi C-Rank


Genjutsu=Edit

  1. Jabaku Satsu A-rank
  2. Kokaungyo A-rank
  3. Kori Shinchuu B-rank
  4. Shikumi B-Rank
  5. Nehan Soulja B-Rank
  6. Toton B-Rank
  7. Magen Jigoku Gouka C-Rank
  8. Magen Jigoku Ukojizai C-Rank
  9. Magen Jigoku Hyouton C-Rank
  10. Kai D-Rank


Taijutsu=Edit

  1. Dainamikku Entorri C-Rank
  2. Oukashou B-Rank
  3. Hachimon
  4. Kaimon K-Rank
  5. Shoumon K-Rank
  6. Kyuumon K-Rank
  7. Shoumon K-Rank
  8. Seimon K-Rank
  9. Tomon K-Rank
  10. Rariatto B-Rank
  11. Raiga Bomu A-Rank
  12. Gyaku Suihei C-Rank
  13. Girochin Doroppu C-Rank
  14. Erubou C-Rank
  15. Konoha Dai Senpuu C-Rank
  16. Tsuuten Kyaku C-Rank
  17. Furu Pawaa C-Rank
  18. Rakanken C-Rank
  19. TarenKyaku C-Rank
  20. TarenKen C-Rank
  21. Bunshin Kaiten Kakatou Otoshi B-Rank
  22. Bunshin Taiatari A-Rank


Non Elemental Ninjutsu Jutsu ListEdit

  1. Edo Tensei K-Rank
  2. Kishou Tensi no jutsu K-Rank
  3. Hiraishin no jutsu S-Rank
  4. Shometsu C-Rank
  5. Tajuu Kage Bunshin no jutsu K-Rank
  6. Rasengan B-Rank
  7. Chakra no Mesu B-Rank
  8. Saikan Chuushutsu no jutsu B-Rank
  9. Kage Bunshin no Jutsu B-Rank
  10. Toomegane no jutsu B-Rank
  11. Kage Shuriken B-Rank
  12. Shousen C-Rank
  13. Kugutsu no jutsu C-Rank
  14. Poison Senbon Launcher C-Rank
  15. Jigyaku no Jutsu B-Rank
  16. Hiramekarei Kaihou A-Rank
  17. Raigo Senjusatsu A-Rank
  18. Oto: Kyoumeisen C-Rank
  19. Ayatsuito C-Rank
  20. Hana Ninpou: Kyoka Sai C-Rank
  21. Hana Shuriken: Hikarakuyou C-Rank
  22. Kumomayu C-Rank
  23. Kumonendo C-Rank
  24. Kumosenkyuu: Suzaku (with Arrow Moveset) B-Rank
  25. Nendo (Clay art) B-Rank
  26. Muon Satsujin Jutsu B-Rank
  27. Light Bomb C-Rank
  28. Shikigami/Paper Shuriken C-Rank
  29. Menoshibari B-Rank
  30. Meisaigakure A-Rank


Advanced Elemental NinjutsuEdit

  1. Hyouton: Hyourou (Projectile) B-Rank
  2. Hyouton: Hyourou (Capture) B-Rank
  3. Hyouton: Rouga Nadare B-Rank
  4. Hyouton: Crystal Ice Mirrors B-Rank
  5. Hyouton: Ice Needle (Bind) B-Rank
  6. Shakuton: Kajousatsu B-Rank
  7. Shakuton: Souhou B-Rank
  8. Mokuton (Assorted Moveset)
  9. Bubble Jutsu (Assorted Moveset)
  10. Hyouton: Tsubame Fubuki C-Rank


SenjutsuEdit

  1. Hermit Mode S-Rank
  2. Sennen Moodo (Assorted Moveset)


FuuinjutsuEdit

  1. Shiki Fuujin K-Rank
  2. Gogyou Kaiin A-Rank
  3. Gogyou Fuuin A-Rank
  4. Shikoku Mujin K-Rank


Clan ExclusivesEdit



Kaguya

  1. Dances
  2. Yanagi D-Rank
  3. Tsubaki B-Rank
  4. Karamatsu B-Rank
  5. Tessenka Hana B-Rank
  6. Bone Bullets B-Rank
  7. Sawarabi S-Rank


Hyuuga

  1. Byakugan
  2. Juuken C-Rank
  3. Kaiten
  4. Hakke Rokujuuyonshou
  5. Shugo Hakke Rokujuuyonshou


Nara

  1. Kage Nui B-Rank
  2. Kage Kubi Shibari no jutsu C-Rank
  3. Kage Mane no jutsu C-Rank


Inuzuka

  1. Gatsuuga B-Rank
  2. Tsuuga C-Rank
  3. Shikyaku no jutsu C-Rank
  4. Garouga


Uchiha

  1. Sharingan
  2. Two Tomoe
  3. Three Tomoe
  4. Mastered Sharingan Moveset
  5. Sharingan Specialty(Post Mangekyou)
  6. Izanagi K-Rank
  7. Mangekyou
  8. Mangekyou (Assorted Moveset)
  9. Susano’o
  10. Susano’o (Assorted Moveset)
  11. --------------------------------------------------------------------------------
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Aburame

  1. Mushi Dama B-Rank
  2. Kikaichuu no jutsu B-Rank
  3. Mushi Yose no jutsu C-Rank
  4. Bug Wave
  5. --------------------------------------------------------------------------------
  6. --------------------------------------------------------------------------------

Akimichi

  1. Bubun Baika no jutsu B-Rank
  2. Nikudan Sensha C-Rank
  3. Bubun Baika Capture (Left/Right)
  4. --------------------------------------------------------------------------------
  5. --------------------------------------------------------------------------------

Hozuki

  1. Suika no Jutsu D-Rank
  2. Suigadan B-Rank
  3. Water Propell Jet B-Rank
  4. Gonsuiwan no jutsu B-Rank
  5. --------------------------------------------------------------------------------
  6. --------------------------------------------------------------------------------

Sand Manipulation

  1. Sabaku Kyuu B-Rank
  2. Sabaku Sousou A-Rank
  3. Suna no Mayu B-Rank
  4. Suna no Yoroi C-Rank
  5. Desert Tsunami
  6. Rendan Suna Shigure
  7. Shukaku Sand Arm
  8. Shukaku no Hoko
  9. Shukaku no Tate
  10. Suna Raishin
  11. --------------------------------------------------------------------------------
  12. --------------------------------------------------------------------------------

Kuchiyose ExclusivesEdit

  1. Signed Contract
  2. C-Rank
  3. B-Rank
  4. A-Rank
  5. S-Rank


Custom Clan ExclusivesEdit

These Clans are approved custom clans by Jetniss.

The clans will get their own jutsu when the jutsu is approved, it will have an icon. If the jutsu is listed and doesn’t have an accompanying jutsu, the jutsu can not be used ICly and requires an icon immediately.


Konohagakure:

Sieghart

The feared Seighart Clan is often referred to as vampires due to their vampiric chakra abilities.

Fukuzashi

The Fukuzashi clan utilizes their special red chakra in various ways that makes them a versed combatant.

Ambrosius

The Ambrosius utilize the environment around them as their weapon.

Kiburedo

The conversion and manipulations of weapons have been passed down through the Kiburedo family for generations.

Kumogakure:

Nimbus

The Nimbus Clan are practicioners of the Storm Release.


Kirigakure:

The Moon Clan has spent a number of years developing the Steel Release.

Noyamano

The Noyamo Clan combines Fire and Water chakras to create the Steam Release.


Iwagakure:

Sakujak

The Sakujak Clan has accent to the feared and powerful blast release.


Sunagakure:

de’Latte

The de’Latte Clan has the talent to utilize powerful element of magnetism to control iron sand.

Shingen

The Shingen clan is versed in an advanced usage of crystal stylized techniques.



Seinaru KenouhouEdit



Priests

The priest’s skill/jutsu set/jutsu-tree is unique in the fact that their skills have set levels in which they hit new tiers of skill. The level of their skill will be based on rank, and their jutsu will no longer require to be renamed.

  1. Healing - The healing technique is essentially Shosen; Each level represents a higher tier of skill.
  2. Level 1- Minor Healing(Shosen) The user extends their hands to the wound of the target, and release a slow stream of energy to accelerate the healing of the wound. Desciple - Acolyte


  1. Level 2- Healing Energy The user extends their hands to the wound of the target, and release a slow stream of energy to close up the wound of the target, and accelerate the inner healing process(The wounds open easily until fully healed). Healer - Light Wielder


  1. Level 3- Healing Hands The user places their hands on the wound of the target to accelerate the healing process whilst quickly closing the wound(The wound doesn’t close as fast as Healing Energy, but when it closes, it isn’t as vulnerable). High Light Wielder - Chanter


  1. Level 4- Healing Light! The user summons the power of light from within themselves. The light circles around them before hitting the wound of the target like a whip, and binding itself to the wound while it closes the wound instantly, and plants itself until the wound fully heals on the inside. Battle Priest


  1. Level 5- Blessing! The user gives a prayer for the target before gathering a source of light in their hands. The light then strikes the target and gives an improved version of healing than Healing Light, binding itself to three wounds at a time. Priest
  2. Level 6- Holy Energy! The user brings out a source of light from above themselves to shine down on the target. The light Heals the target slower than Blessing, but heals all wounds simultaneously. High Priest - Divinist
  3. Level 7- Holy Light! The user releases a massive source of light from their hands to engulf their target in it. The bath of light heals the target at amazing raters. Light summoned from above(from another source of light) heals the target at an even greater rate. High Divinist
  4. Self-Healing - The self healing technique is essentially Shometsu; Each level represents a higher tier of skill.
  5. Level 1- Minor Prayer(Shometsu) The user prays for minor accelerated healing. Desciple - Light Weilder


  1. Level 2- Jolt! The user uses their chi to create a bolt of light that engufls their body and closes up their wounds. High Light Weilder - Priest


  1. Level 3- Auto-Energy! The user emits a strange light which constantly eminates from their body, combining the effects of Minor Prayer and Jolt to a slightly lesser extent. Priest - High Priest


  1. Level 4- Prayer The user speaks an incantation which quickly heals them, closing their wounds and healing themselves over time. Divinist+
  2. Cure - The cure technique is essentially Saikan Chuushutsu no Jutsu; Each level represents a higher tier of skill.
  3. Level 1- Cleanse The user removes minor poisons from the body of the target. Refugee - Healer


  1. Level 2- Cleansing Energy The user uses their chi to take the poisons out the target’s body. Stronger poisons are taken into the user’s body. Corruption is also taken into the user’s body. Light Weilder - Chanter


  1. Level 3- Cleansing Light The user releases a large shell of light from their hands, engulfing the target and obliterating traces of poison and corruption. Battle Priest +
  2. Purification - The purification technique is essentially Gogyou Kaiin; Each level represents a higher tier of skill.
  3. Level 1- Break Evil The user jams their hand into the source of corruption, or the target seal to weaken the bindings/seeds of corruption. Refugee - Chanter
  4. Level 2- Purifying Light The user uses their light to ravage the power of the target seal, and to weaken the power of corruption. Battle Priest +
  5. Sealing - The sealing technique is essentially Gogyou Kaiin; Each level represents a higher tier of skill.
  6. Level 1- Basic Sealing The user jams their hand into a target whilst using evil binds to subdue them by damaging their energy source. Refugee - Chanter
  7. Level 2- Seal Evil The user, with the power of light, creates a seal to lock off their energy; and bind evil. This can be used as a physical strike to wound evil beings. Battle Priest +
  8. Light Incubation - The Light Incubation technique is essentially Nehan Shoja; The user errects a barrier of light from their hand. Light Wielder: Level 1 Incubation - 4 Feet Barrier. Chanter: Level 2 Incubation - 8 Feet Barrier. Battle Priest: Level 3 Incubation: 16 Feet Barrier. High Priest: Level 4 Incubation - 20 Feet Barrier. Divinist: Level 5 Incubation - 25 Feet Barrier. High Divinist: Level 6 Incubation: 30 Feet Barrier.
  9. Nature Art: Extreme Growth! - The Extreme Growth technique is essentially Magen Jigoku, but physical; the user gives a short prayer and, remaining in that stance, vines and roots will sprout from the ground to bind an opponent’s movements. Must be used on grass/around nature.
  10. Secret Art: Hell Suppression! - The user creates a circle out of blood, and within the circle draws (with blood) an arcane symbol; they make a stance and concentrate, while the circle glows with bright light and the Flames of Hell recede into the floor, suppressed. The user is immensely drained by this technique, and bleeds from the nose.
  11. Forbidden Art: Soul Swap - The user gives a prayer, then the user’s own soul exits their body, showing their true self. The soul then enters a recently dead corpse that the user prayed over, bringing that target back to life and ending the user’s life.
  12. Holy Bolt of Kiiarei - The Holy Bolt of Kiiarei technique surrounds the user in Holy energy, coursing with electricity and serving as protection against a multitude of attacks.
  13. Eight Holy Gates: Judgement! - Eight rings appear in a wide concentric circle around the user, and anyone within these circles is ‘judged’. The windows in each circle show some of the sins of those within; if the opponents are judged ‘good’, they are simply paralyzed by the technique. If judged ‘evil’, they are left completely open to be devastated by a barrage of attacks from the user.
  14. Light Burst!!! - The user, after having ingested a limiter pill, is filled to the brim with holy Light. This light focuses on their arm for a wickedly explosive punch, which can prove severely damaging to evil beings, but is not too terribly strong against those judged ‘good’.
  15. Forbidden Art: Evil Incubation! - The user places a dying target in a barrel and channels their yin chi into it in an attempt to bring them back to life, with darker energy and a more corrupt soul. This also accelerates their life within the crate.
  16. Forbidden Summon - The user channels chi into summoning a Shinigami, who holds the ability to rip out the soul of the user’s enemy. The Shinigami will demand the sacrifice of either the user, or two others.
  17. Holy Art: Light Palm - This technique allows the user to fire a beam of pure Light from their palm with each strike they make, dealing heavy damage to evil and wicked beings.
  18. Holy Blessing - With this technique, holy energies watch over the user, and they seem to be borne of unnatural grace, avoiding attacks with greater ease.
  19. Holy Shield - Holy energy forms a shield in front of the user, defending them from damage.
  20. Light Paralysis - Holy energy surrounds the target, piercing into them and paralyzing them.
  21. Kuchiyose: Holy Spirit - A spirit of Light is summoned by the user; it attacks and defends with Light, harming evil creatures and protecting the summoner from evil.
  22. Kuchiyose: Slug - The Priests of Elesia signed a contract with the Slugs long ago, giving talented young Priest and Priestesses the ability to summon the creatures in varying sizes for aid when needed.


Samurai

  1. Tou Rendan The user uses swings of their katana to create numerous smaller blades of energy(This is not to be confused with a sword. A blade is a sharp slim object, in this case, a blade of energy is a thin wave of energy) that shoot out from the edge of their katana. The blades of energy are scattered and sharp.
  2. Kenchikara The user swings their katana in one powerful stroke to release a concentrated and large blade of energy(Again, not to be confused with a sword). The blade of energy is thick with sharp edges, whilst having greater cutting power than the blades of Tou Rendan. This however is a single blade, and has minor recoil after use. The user must be stationary to use this technique.
  3. Kasai no Henkaku The user jams their Katana into the ground below them, creating a opening in the earth. The crevice gives birth to a large wall of fire that shoots up from the hole like a vent.
  4. Kisho Kenshutsu The user becomes in-tune with the natural energy around them. They mold their chi to work as a receptor for natural energy. Their chi, working like a receiver now, grants them a form of super sense where they can feel the energies of others around them.
  5. Disguise The user literally jumps into a barrel or something of the sort to hide themselves.
  6. Suimen Hokou no Waza The user uses their chi to keep themselves afloat in the water. Unlike the ninja equivalent, the Samurai may use this technique from any part of their body, not just their hands or feet.
  7. Reverse Slash The user attacks their target in a way that counters a previous attack. They strike the wound of their target in the exact opposite motion the target receives the wound, effectively undoing the damage and closing the wound. Healing is not accelerated however. A purple and pink light covers the tip of the blade and binds itself to the wound during this process.
  8. Demon Style: Spiritual Devastation Demon Exclusive: The user lunges out, striking at their opponent with viscous power. Their chi coats their blade and tears at the spiritual and the physical simultaneously. The user may attack chakra, chi, or any form of energy as well as attacking the physical, causing devastating damage that is relatively hard to repair. Malicious intent is required for such action, and constant use darkens the user’s soul, making them fiercer, and more violent until the user begins to become just like a demon.
  9. Chi Release - Level 1 The user uses their chi to push their own limits, filling their joints with enough energy to increase their own ability. Samurai equivalent to the first Gates.
  10. Chi Release - Level 2 The user uses their chi to close all of their wounds, as well as accelerate their own healing. This expends a great deal of chi, but allows the user to keep fighting, despite the damage they’ve taken. After a few minutes however, the user becomes extremely exhausted.
  11. Holy Valor The user performs a number of ancient seals with their hands, the Yun-ji seals. Through this, they close all of their wounds to allow their bodies to heal faster.
  12. Monstrous Strength The user having conditioned their body through their many years of battle experience use their chi to make their physical strikes stronger. Skill varies from user to user, however, those with monstrous strength usually have cataclysmic physical strength with this technique.
  13. Hamma Repujin The user utilizes their katana and chi to use the ultimate samurai technique. They fill their katana with their chi, using more than three quarters of their power. Their katana takes on a pristine white glow. Depending on the user, a very faint yellow or blue tint may surround the light. The blade then fires out at a blinding speed, shooting into the sky and simulating a bolt of lightning. Hamma Repujin must always be fired upward, where it will eventually pierce the sky and strike the heavens.
  14. Demon Style: Zealot Retribution Demon Exclusive: The user uses a variation of Hamma Repujin, however, rather than the user gathering their energy into their blade, and ten piercing the heavens. They instead are struck by a powerful bolt of energy, similar in nature to Hamma Repujin. This energy is summoned by the user from above the clouds, empowering them and greatly increasing their reflexes and speed. The energy excites the muscle, increasing speed as well, and a minor increasing strength.


KokoneresuEdit



Necromancer

  1. Ravage Cells - Using purely Yin chi, the user devastates the wound with unholy power. The wound sizzles and the flesh rottens before an unholy layer of flesh forms over the wound, healing it indefinitely, but leaving the area weak.
  2. Poison Absorption - The user scans the target’s body of poisons before attempting to extract the poison into their own body through use of their dark chi. The poison becomes nullified within the user’s body.
  3. Illusive Devastation - The user uses their yin chi to burn away any illusions or mental stress or action forced onto the brain.
  4. Tenketsu Closure - The user, using their yin chi deactivates a large number of tenketsu within the target’s chakra network.
  5. Black Vortex - The user commands the shadows to tear a void in space in front of them. This void consumes incoming attacks, and renders most assaults useless..
  6. Dark Sacrifice: Pandora’s Box - Commanding the shadows, the user summons rays of darkness to form a box around their target. The box is then stabbed with numerous blades of shadow to bind and injure the target.
  7. Shadow Bind: Breath’s Escape - Commanding the shadows, the user uses the ray of darkness to create a hand which steals the breath from their opponent, removing their ability to breathe.
  8. Death’s Embrace - The user places a dying target in a barrel and channels their yin chi into it in an attempt to bring them back to life, with darker energy and a more corrupt soul. This also accelerates their life within the crate.
  9. Dark Calling "Reaper’s Sacrifice!" - The user channels their yin chi into opening a void in which a Shinigami is summoned from. Their Shinigami is capable of ripping the souls out of their target, and demands the sacrifice of the user, or two others.
  10. Dark Calling "Death!" - With a Shinigami introduced to the world, the Necromancer may "corrupt" the Shinigami and turn it into their pet. The new evil Shinigami demands sacrifices to satisfy it’s hunger, and if not fed will be released on a rampage.
  11. Fool Death - This Technique required Admin intervention. If a Necromancer finds a corpse(whether they withnessed the death, or not), they can roleplay a dark ritual which consists of two large seals painted on the ground with black ink. Candles are layed out on five points of the seal which is contained in two large circles. These seals resemble alchemy symbols and the body is laid out on one seal. After the roleplay, if the target has died on that IC date, they will be brought back onto the second seal across from the first. The Necromancer will become drained of 1/5th their energy, and the target will be under a sickness for an IC month before being able to operate at full power.
  12. Impure Soul(Edo Tensei) - This technique is similar to Edo Tensei. However, it does not require the DNA of the deceased. The Necromancer must know who their target is, and will expend about three fourths their energy to bring the target back to life. Unlike Fool Death, this technique does not need to be performed right awaym nor does it need a prolonged ritual or the target’s corpse. It merely requires a sacrifice, and does not instill any sickness onto the target. Whoever is revived through this method comes out relatively corrupt.
  13. Dark Summoning - The Necromancer is allowed to use Dark Summonings.
  14. Soul Amplifier - The Necromancer concentrates all the negative energy they can muster to consume their soul. It erodes the soul itself, but empowers the spiritual power the user has, making them darker and stronger(spiritually) for as long as the technique is active.
  15. Shadow Beam- The Necromancer concentrates their power into a rod or staff life weapon which they then fire out into a sharp dark beam.
  16. Curse: Harvada Ray - Using negative energy, the Necromancer fires a continuous flow of energy that fires out in sets of three spheres.
  17. Curse: Venom of Sorrows - The Necromancer fires a ray out of the tip of their gourd that contains one of their venoms. The ray does instaneous damage and the venom reacts immdiately, and then dies out shortly after causing it’s damage.
  18. Curse: Venom Storm - Similar to Venom of Sorrows with a wider range and an erroding effect
  19. Unholy Guide - The necromancer summons a spirit of darkness to guide and aid them.
  20. Dark Sphere - The Necromancer is allowed to use Dark Summonings.
  21. Dark Ravager - The Necromancer conjures extreme amounts of negative energy to form a sphere. This hellish energy is manipulated by the Necromancer and can be remotely controlled by him or her. The energy is devastating and is easily one of the Necromancer’s strongest techniques.
  22. Dragon of Shadows The Necromancer recites an incantation whilst concentrating their yin chakra. The chi begins to manifest itself into a deadly beast. Resembling an ancient creature known as the Dragon of Shadows, it tears through nearly anything, and uses it’s dark chaotic energies to ravage whatever it comes in contract with. The Necromancer commands their variation of the Dragon of Shadows, and sends it on a long and winding path to take their target.


Templar

  1. Koko Rendan The user uses swings of their katana to release one amazingle fast bolt of energy, which has enough power to stand against a Tou Rendan. The blade is so fast, it leaves afterimages, which are damaging as well.
  2. Dark Shield The Templar raises their hand up in front of them and materializes a dark shield to protect themselves using Yin Chi.
  3. Dark Blades The user raises their katana into the air. Their dark chi manifests itself within the katana, and extends itself transparently to it’s target, in which it will summon three dark blades to come crashing down on the target, paralyzing them.
  4. Evil Orb Concentrates their dark chi into their arm, and send the energy pulsating into their hands. The dark chi manifests itself into an evil ball of energy which sparks violently before being launched off at it’s foe.
  5. Dark Summoning The Templar have the ability to use Dark Summonings.
  6. Suimen Hokou no Waza The user uses their chi to keep themselves afloat in the water. Unlike the ninja equivalent, the Samurai may use this technique from any part of their body, not just their hands or feet.
  7. Kokokara The user swings their katana in one powerful stroke to release a concentrated and large blade of energy(Again, not to be confused with a sword). The blade of energy is thick with sharp edges, whilst having greater cutting power than the blade of Koko Rendan.
  8. Demon Style: Spiritual Devastation The user lunges out, striking at their opponent with viscous power. Their chi coats their blade and tears at the spiritual and the physical simultaneously. The user may attack chakra, chi, or any form of energy as well as attacking the physical, causing devastating damage that is relatively hard to repair. Malicious intent is required for such action, and constant use darkens the user’s soul, making them fiercer, and more violent until the user begins to become just like a demon.
  9. Chi Release - Level 1 The user uses their chi to push their own limits, filling their joints with enough energy to increase their own ability. Samurai equivalent to the first Gates.
  10. Chi Release - Level 2 The user uses their chi to close all of their wounds, as well as accelerate their own healing. This expends a great deal of chi, but allows the user to keep fighting, despite the damage they’ve taken. After a few minutes however, the user becomes extremely exhausted.
  11. Monstrous Strength The user having conditioned their body through their many years of battle experience use their chi to make their physical strikes stronger. Skill varies from user to user, however, those with monstrous strength usually have cataclysmic physical strength with this technique.
  12. Dragon of Shadows The Templar recites an incantation whilst concentrating their yin chakra into their blade. The chi begins to manifest itself into a deadly beast. Resembling an ancient creature known as the Dragon of Shadows, it tears through nearly anything, and uses it’s dark chaotic energies to ravage whatever it comes in contract with. The Templar sends the Dragon out on a linear path with a thrust of their blade.
  13. Demon Style: Shadow Massacre The user concentrates their dark chi and uses the ancient influence of the Dragon of Shadows to emulate it’s power. Though the power of the Dragon isn’t present, the use empowers themselves greatly with amazing speed and power. Each slash the user performs acts as several strikes at once.

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